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1. Magic Power is added
- "Magic Power" has been added to the Rune Wizard character.
- You can check the "Wizardry Damage" value in the character information window.
2. Rune Mace options are changed
- Rune Mace weapon options will be changed.
- The minimum and maximum Attack Power options will be changed to minimum and maximum Wizardry Damage options.
1) Rune Mace option values are changed.
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Item Name
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Min Wizardry Damage
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Max Wizardry Damage
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Wizardry Damage (%)
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Attack Speed
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Requirements
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Elemental Rune Mace
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22
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23
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29%
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50
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Strength: 35 Agility: 29
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The Hazard Rune Mace
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55
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59
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51%
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50
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Strength: 106 Agility: 65 Energy: 117
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Frost Rune Mace
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62
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66
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67%
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50
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Strength: 137 Agility: 63 Energy: 459
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Light Road Rune Mace
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72
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74
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77%
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50
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Strength: 175 Agility: 82 Energy: 671
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Bloodangel Rune Mace
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115
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121
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98%
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50
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Strength: 240 Agility: 93 Energy: 923
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Darkangel Rune Mace
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149
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155
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108%
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50
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Strength: 253 Agility: 97 Energy: 974
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Holyangel Rune Mace
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158
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164
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120%
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50
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Strength: 278 Agility: 106 Energy: 1077
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Soul Rune Mace
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168
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174
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131%
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50
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Strength: 283 Agility: 107 Energy: 1100
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Blue Eye Rune Mace
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178
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193
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141%
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50
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Strength: 288 Agility: 108 Energy: 1102
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Silver Heart Rune Mace
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209
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224
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154%
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50
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Strength: 294 Agility: 113 Energy: 1108
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Manticore Rune Mace
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235
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250
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166%
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50
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Strength: 294 Agility: 113 Energy: 1108
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Brilliant Rune Mace
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257
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273
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179%
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50
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Strength: 294 Agility: 113 Energy: 1108
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Apocalypse Rune Mace
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286
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297
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192%
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50
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Strength: 294 Agility: 113 Energy: 1108
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Lightning Rune Mace
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303
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321
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204%
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50
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Strength: 294 Agility: 113 Energy: 1108
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Temple Guard Rune Mace
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338
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356
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267%
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50
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Strength: 294 Agility: 113 Energy: 1108
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Absolute Mace of Archangel
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158
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170
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83%
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50
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Strength: 119 Agility: 32 Energy: 286
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Blessed Divine Archangel Mace
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178
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190
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100%
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50
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Strength: 188 Agility: 44 Energy: 652
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Elemental Rune Mace (Bound)
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22
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23
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29%
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50
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Strength: 98 Agility: 98
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3. New Mastery Shield added
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Bloodangel Rune Wizard Shield
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Level Requirements
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Level 400 or higher
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Defense
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30
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Defense Rate
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112
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Wizardry Damage (%)
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31%
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Necessary Force
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125
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Necessary Agility
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56
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Excellent Options
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Basic Options
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Defense Base Increases by 1.5 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 165
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Increase Maximum Mana + 165
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Damage Reduction + 45
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Darkangel Rune Wizard Shield
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Level Requirements
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Level 600 or higher
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Defense
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40
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Defense Rate
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112
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Wizardry Damage (%)
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33%
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Necessary Force
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131
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Necessary Agility
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58
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Excellent Options
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Basic Options
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Defense Base Increases by 1.6 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 176
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Increase Maximum Mana + 176
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Damage Reduction + 48
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Holyangel Rune Wizard Shield
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Level Requirements
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Level 800 or higher
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Defense
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51
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Defense Rate
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112
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Wizardry Damage (%)
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44%
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Necessary Force
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136
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Necessary Agility
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63
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Excellent Options
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Basic Options
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Defense Base Increases by 1.8 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 198
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Increase Maximum Mana + 198
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Damage Reduction + 54
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Soul Rune Wizard Shield
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Level Requirements
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Level 900 or higher
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Defense
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63
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Defense Rate
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113
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Wizardry Damage (%)
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50%
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Necessary Force
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141
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Necessary Agility
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67
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Excellent Options
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Basic Options
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Defense Base Increases by 2.0 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 220
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Increase Maximum Mana + 220
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Damage Reduction + 60
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Blue Eye Rune Wizard Shield
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Level Requirements
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Level 1000 or More
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Defense
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74
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Defense Rate
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115
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Wizardry Damage (%)
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56%
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Necessary Force
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143
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Necessary Agility
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68
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Excellent Options
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Basic Options
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Defense Base Increases by 2.2 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 242
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Increase Maximum Mana + 242
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Damage Reduction + 66
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Silver Heart Rune Wizard Shield
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Level Requirements
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Level 1100 or more
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Defense
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86
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Defense Rate
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117
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Wizardry Damage (%)
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62%
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Necessary Force
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145
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Necessary Agility
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70
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Excellent Options
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Basic Options
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Defense Base Increases by 2.4 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 264
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Increase Maximum Mana + 264
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Damage Reduction + 72
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Manticore Rune Wizard Shield
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Level Requirements
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Level 1200 or more
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Defense
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95
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Defense Rate
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120
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Wizardry Damage (%)
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68%
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Necessary Force
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147
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Necessary Agility
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71
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Excellent Options
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Basic Options
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Defense Base Increases by 2.6 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 286
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Increase Maximum Mana + 286
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Damage Reduction + 78
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Brilliant Rune Wizard Shield
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Level Requirements
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Level 1300 or more
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Defense
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105
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Defense Rate
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122
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Wizardry Damage (%)
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74%
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Necessary Force
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147
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Necessary Agility
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71
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Excellent Options
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Basic Options
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Defense Base Increases by 2.8 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 308
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Increase Maximum Mana + 308
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Damage Reduction + 84
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Apocalypse Rune Wizard Shield
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Level Requirements
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Level 1400 or more
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Defense
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117
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Defense Rate
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125
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Wizardry Damage (%)
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81%
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Necessary Force
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147
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Necessary Agility
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71
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Excellent Options
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Basic Options
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Defense Base Increases by 3.0 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 330
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Increase Maximum Mana + 330
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Damage Reduction + 90
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Lightning Rune Wizard Shield
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Level Requirements
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Level 1500 or more
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Defense
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129
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Defense Rate
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128
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Wizardry Damage (%)
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86%
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Necessary Force
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147
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Necessary Agility
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71
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Excellent Options
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Basic Options
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Defense Base Increases by 3.2 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 352
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Increase Maximum Mana + 352
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Damage Reduction + 96
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Temple Guard Rune Wizard Shield
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Level Requirements
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Level 1500 or more
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Defense
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144
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Defense Rate
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195
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Wizardry Damage (%)
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149%
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Necessary Force
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147
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Necessary Agility
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71
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Excellent Options
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Basic Options
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Defense Base Increases by 3.4 every 20Lvl
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Random Options (More than 2)
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Reflect +5%
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Defense Success Rate Increase +10%
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Increase Maximum Life + 374
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Increase Maximum Mana + 374
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Damage Reduction + 102
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4. Changes to Buff Burst and Haste
(1) The duration and cooldown of the buffs have changed.
Essential
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Buff Burst and Haste
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Current
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Change
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Duration
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15 Seconds
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70 Seconds
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Cooldown
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60 Seconds
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120 Seconds
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Master
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Master Buff Burst and Haste
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Current
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Change
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Duration
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35 Seconds
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90 Seconds
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Cooldown
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40 Seconds
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90 Seconds
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(2) Modification of the effect of the Buff Haste
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Buff
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Current
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Change
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Haste
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Increases Attack Speed by 15 for a period of time, also increasing the buff's AG consumption by 2.
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Increases Attack Speed by 25 for a period of time, also increasing the buff's AG consumption by 2.
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5. Change in the Rune Wizard Skill settings
1) The basic skills acquired when creating a Rune Wizard character are changed
Basic Skills
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Current
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Change
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Energy Ball
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Magical Shot
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2) The damage and resource consumption of the existing skills Magic Arrow, Plasma Ball and Lightning Storm have been changed.
3) The damage amount of the Magic Arrow skill changes from 2 to 1.
4) The learning and requirements of the following skills have been changed.
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Skill
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Existing conditions
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Conditions changed
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Magic Arrow
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Energy: 142
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Energy: 60
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Plasma Ball
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Energy: 600
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Energy: 300
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Rune Spell Master
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Rune Wizard
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Lightning Storm
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Energy: 1180
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Energy: 1080
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Plasma Ball Required
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Magic Arrow Required
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Plasma Ball Mastery
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Magic Arrow Strengthener
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10 Points Required
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10 Points Required
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5) "Plasma Ball Enhacement" was removed from the 4th Skill Enhacement Tree.
6. New Skills
1) Runic Spear
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Skill Name
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Runic Spear
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Where to Get It
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Killing Monsters
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Skill Image
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Requirements
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Acquisition Conditions: Rune Spell Master Energy Requirement: 600
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Skill Description
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Spinning the Runes creates an explosive energy that deals damage to the target and enemies around it.
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2) Rune Pharse
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Skill Name
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Rune Phrase
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Where to Get It
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At NPC James in Elveland (Ruud Shop)
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Skill Image
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Requirements
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Acquisition Conditions: Grand Rune Master Energy Requirement: 1180 Requires Plasma Ball Mastery skill 10 Points
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Skill Description
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Fires a rune containing an explosive spell through a magic ball, dealing damage to multiple targets within range.
* Casting the skill 3 times has a chance to trigger a "Special Pharse", inflicting a Debuff that reduces the target's defense by 30%.
(Bosses are immune to this debuff)
* The best efficiency can be achieved by using the skills "Rune Phrase" and "Plasma Ball" together.
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3) 5th Skill - Rune Phrase of Saturation
- 5th Skill ability card added
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Skill Ability Card
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Additional Effects
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Rune Phrase of Saturation (HP)
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Added Splash Damage
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Rune Phrase of Saturation (MP)
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Rune Phrase of Saturation (AG)
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4) Other settings changed
- Changed the settings for the Magical Shot skill.
- The amount of damage from the Magical Shot skill will be changed.
Magical Shot Damage Number
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Skill
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Existing Damage
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Damage Changed
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Magical Shot
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2 Damages
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1 Damage
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!ADVICE!
- Use the SKill Plasma Ball
You can hunt better if you specify the skill "Plasma Ball" as an Auxiliary Skill.
(The "Plasma Ball" skill works well with all Rune Wizard skills.)
- Use the Skill Burst
Try using "Burst", a buff that can increase the damage of the Rune Wizard.
The increased mana consumption can be covered with mana potions, mana boosts, and mana recovery boost options.
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