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Rune Wizard Renewal (S20 EP2-1)

 

1. Magic Power is added

- "Magic Power" has been added to the Rune Wizard character.

- You can check the "Wizardry Damage" value in the character information window.


2. Rune Mace options are changed

- Rune Mace weapon options will be changed.

- The minimum and maximum Attack Power options will be changed to minimum and maximum Wizardry Damage options.

1) Rune Mace option values ​​are changed.

Item Name
 Min Wizardry Damage 
 Max Wizardry Damage 
 Wizardry Damage (%) 
 Attack Speed 
 Requirements 
Elemental Rune Mace
22
23
29%
50
Strength: 35
Agility: 29
The Hazard Rune Mace
55
59
51%
50
Strength: 106
Agility: 65
Energy: 117
Frost Rune Mace
62
66
67%
50
Strength: 137
Agility: 63
Energy: 459
Light Road Rune Mace
72
74
77%
50
Strength: 175
Agility: 82
Energy: 671
Bloodangel Rune Mace
115
121
98%
50
Strength: 240
Agility: 93
Energy: 923
Darkangel Rune Mace
149
155
108%
50
Strength: 253
Agility: 97
Energy: 974
Holyangel Rune Mace
158
164
120%
50
Strength: 278
Agility: 106
Energy: 1077
Soul Rune Mace
168
174
131%
50
Strength: 283
Agility: 107
Energy: 1100
Blue Eye Rune Mace
178
193
141%
50
Strength: 288
Agility: 108
Energy: 1102
Silver Heart Rune Mace
209
224
154%
50
Strength: 294
Agility: 113
Energy: 1108
Manticore Rune Mace
235
250
166%
50
Strength: 294
Agility: 113
Energy: 1108
Brilliant Rune Mace
257
273
179%
50
Strength: 294
Agility: 113
Energy: 1108
Apocalypse Rune Mace
286
297
192%
50
Strength: 294
Agility: 113
Energy: 1108
Lightning Rune Mace
303
321
204%
50
Strength: 294
Agility: 113
Energy: 1108
Temple Guard Rune Mace
338
356
267%
50
Strength: 294
Agility: 113
Energy: 1108
Absolute Mace of Archangel
158
170
83%
50
Strength: 119
Agility: 32
Energy: 286
Blessed Divine Archangel Mace
178
190
100%
50
Strength: 188
Agility: 44
Energy: 652
Elemental Rune Mace (Bound)
22
23
29%
50
Strength: 98
Agility: 98


3. New Mastery Shield added

Bloodangel Rune Wizard Shield
Level Requirements
Level 400 or higher
Defense
30
Defense Rate
112
Wizardry Damage (%)
31%
Necessary Force
125
Necessary Agility
56
Excellent Options
Basic Options
Defense Base Increases by 1.5 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 165
Increase Maximum Mana + 165
Damage Reduction + 45

 

Darkangel Rune Wizard Shield
Level Requirements
Level 600 or higher
Defense
40
Defense Rate
112
Wizardry Damage (%)
33%
Necessary Force
131
Necessary Agility
58
Excellent Options
Basic Options
Defense Base Increases by 1.6 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 176
Increase Maximum Mana + 176
Damage Reduction + 48

 

Holyangel Rune Wizard Shield
Level Requirements
Level 800 or higher
Defense
51
Defense Rate
112
Wizardry Damage (%)
44%
Necessary Force
136
Necessary Agility
63
Excellent Options
Basic Options
Defense Base Increases by 1.8 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 198
Increase Maximum Mana + 198
Damage Reduction + 54

 

Soul Rune Wizard Shield
Level Requirements
Level 900 or higher
Defense
63
Defense Rate
113
Wizardry Damage (%)
50%
Necessary Force
141
Necessary Agility
67
Excellent Options
Basic Options
Defense Base Increases by 2.0 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 220
Increase Maximum Mana + 220
Damage Reduction + 60

 

Blue Eye Rune Wizard Shield
Level Requirements
Level 1000 or More
Defense
74
Defense Rate
115
Wizardry Damage (%)
56%
Necessary Force
143
Necessary Agility
68
Excellent Options
Basic Options
Defense Base Increases by 2.2 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 242
Increase Maximum Mana + 242
Damage Reduction + 66

 

Silver Heart Rune Wizard Shield
Level Requirements
Level 1100 or more
Defense
86
Defense Rate
117
Wizardry Damage (%)
62%
Necessary Force
145
Necessary Agility
70
Excellent Options
Basic Options
Defense Base Increases by 2.4 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 264
Increase Maximum Mana + 264
Damage Reduction + 72

 

Manticore Rune Wizard Shield
Level Requirements
Level 1200 or more
Defense
95
Defense Rate
120
Wizardry Damage (%)
68%
Necessary Force
147
Necessary Agility
71
Excellent Options
Basic Options
Defense Base Increases by 2.6 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 286
Increase Maximum Mana + 286
Damage Reduction + 78

 

Brilliant Rune Wizard Shield
Level Requirements
Level 1300 or more
Defense
105
Defense Rate
122
Wizardry Damage (%)
74%
Necessary Force
147
Necessary Agility
71
Excellent Options
Basic Options
Defense Base Increases by 2.8 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 308
Increase Maximum Mana + 308
Damage Reduction + 84

 

Apocalypse Rune Wizard Shield
Level Requirements
Level 1400 or more
Defense
117
Defense Rate
125
Wizardry Damage (%)
81%
Necessary Force
147
Necessary Agility
71
Excellent Options
Basic Options
Defense Base Increases by 3.0 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 330
Increase Maximum Mana + 330
Damage Reduction + 90

 

Lightning Rune Wizard Shield
Level Requirements
Level 1500 or more
Defense
129
Defense Rate
128
Wizardry Damage (%)
86%
Necessary Force
147
Necessary Agility
71
Excellent Options
Basic Options
Defense Base Increases by 3.2 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 352
Increase Maximum Mana + 352
Damage Reduction + 96

 

Temple Guard Rune Wizard Shield
Level Requirements
Level 1500 or more
Defense
144
Defense Rate
195
Wizardry Damage (%)
149%
Necessary Force
147
Necessary Agility
71
Excellent Options
Basic Options
Defense Base Increases by 3.4 every 20Lvl
Random Options (More than 2)
Reflect +5%
Defense Success Rate Increase +10%
Increase Maximum Life + 374
Increase Maximum Mana + 374
Damage Reduction + 102


4. Changes to Buff Burst and Haste

(1) The duration and cooldown of the buffs have changed.


Essential

Buff Burst and Haste
Current
Change
Duration
15 Seconds
70 Seconds
Cooldown
60 Seconds
120 Seconds


Master

Master Buff Burst and Haste
Current
Change
Duration
35 Seconds
90 Seconds
Cooldown
40 Seconds
90 Seconds


(2) Modification of the effect of the Buff Haste

Buff
Current
Change
Haste
Increases Attack Speed ​​by 15 for a period of time, also increasing the buff's AG consumption by 2.
Increases Attack Speed ​​by 25 for a period of time, also increasing the buff's AG consumption by 2.

 

5. Change in the Rune Wizard Skill settings


1) The basic skills acquired when creating a Rune Wizard character are changed


Basic Skills

Current
Change
Energy Ball
Magical Shot


2) The damage and resource consumption of the existing skills Magic Arrow, Plasma Ball and Lightning Storm have been changed.

3) The damage amount of the Magic Arrow skill changes from 2 to 1.

4) The learning and requirements of the following skills have been changed.

Skill
Existing conditions
Conditions changed
Magic Arrow
Energy: 142
Energy: 60
Plasma Ball
Energy: 600
Energy: 300
Rune Spell Master
Rune Wizard
Lightning Storm
Energy: 1180
Energy: 1080
Plasma Ball Required
Magic Arrow Required
Plasma Ball Mastery
Magic Arrow Strengthener
10 Points Required
10 Points Required


5) "Plasma Ball Enhacement" was removed from the 4th Skill Enhacement Tree.

 

6. New Skills


1) Runic Spear

Skill Name
Runic Spear
Where to Get It
Killing Monsters
Skill Image
Requirements
Acquisition Conditions: Rune Spell Master
Energy Requirement: 600
Skill Description
Spinning the Runes creates an explosive energy that deals damage to the target and enemies around it.


2) Rune Pharse

Skill Name
Rune Phrase
Where to Get It
At NPC James in Elveland (Ruud Shop)
Skill Image
Requirements
Acquisition Conditions: Grand Rune Master
Energy Requirement: 1180
Requires Plasma Ball Mastery skill 10 Points
Skill Description

Fires a rune containing an explosive spell through a magic ball, dealing damage to multiple targets within range.

* Casting the skill 3 times has a chance to trigger a "Special Pharse", inflicting a Debuff that reduces the target's defense by 30%.

(Bosses are immune to this debuff)

* The best efficiency can be achieved by using the skills "Rune Phrase" and "Plasma Ball" together.


3) 5th Skill - Rune Phrase of Saturation


- 5th Skill ability card added

Skill Ability Card
Additional Effects
Rune Phrase of Saturation (HP)
Added Splash Damage
Rune Phrase of Saturation (MP)
Rune Phrase of Saturation (AG)


4) Other settings changed

- Changed the settings for the Magical Shot skill.

- The amount of damage from the Magical Shot skill will be changed.


Magical Shot Damage Number

Skill
Existing Damage
Damage Changed
Magical Shot
2 Damages
1 Damage

!ADVICE!

- Use the SKill Plasma Ball

You can hunt better if you specify the skill "Plasma Ball" as an Auxiliary Skill.

(The "Plasma Ball" skill works well with all Rune Wizard skills.)

- Use the Skill Burst

Try using "Burst", a buff that can increase the damage of the Rune Wizard.

The increased mana consumption can be covered with mana potions, mana boosts, and mana recovery boost options.